﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class NPC:FG
    {
        private string name;
        public string Name
        {
            get { return this.name; }
            set { this.name = value; }
        }
        public override void PlayFG()
        {
            Console.Write(this.name + "： 出拳：");
        }
        public NPC() { }
        public NPC(string name)
        {
            this.name = name; 
        }
    }
}
